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Case Study One

Airport Navigation System

“At an airport, how do you get elderly passengers from curb to gate effortlessly?”

About …

  • Improve the experience from curb to gate at an airport with a focus on reducing effort required. This is due to the common pain points for the elderly.

  • For all passengers at an airport with a focus specifically on the elderly.

    Elderly travelers struggle with the complex layouts in airports, the stressful environment, and airport terminology and directional signs. They can also have difficulty moving efficiently and quickly, even if they do not require/use mobility aids.

    In a perfect world, they would be able to get to their gate quickly, safely, efficiently, and without confusion.

  • This project was made for academia purposes and the client is Massport, though we did not actually work with them. Massport owns Logan Airport and is the intended location of this navigation system.

    The client was looking for:

    • Improve the efficiently of passenger flow

    • Reduce mental and physical fatigue

    • Access and locate amenities

  • I was the team lead and interaction designer on our team. While I worked on most aspects of the project, all prototyping and interactions were created by me.

    Jailene - UX Research & Design

    Jason - Research & Graphic Design

    Chenhan - Research & Graphic Design

    Kayla - Research, Visual Design, & Iconography

    Cahel - Research & Graphic Design

Process

Empathy Map

Three User Interviews

70 to 80 years of age from across the United States, who are traveling to diverse areas of the country for leisure and family purposes. Comfortability with tech was about 6.5 on a scale of 10. Some carry on bags while others checked bags.

Pain Points

  • Traveling becomes more stressful with age

  • Long wait times

  • Crowded areas

  • Would like to be able to know when amenities open and close

  • Physical disability

    • Back pain, weaker legs, etc.

    • Can be impacted more getting off the plane rather than getting to gate.

User Persona

Journey Map

Idea Inventory

This graph shows the categories for groups of ideas the team came up with to determine which categories to narrow down and pursue.

Categories where graphed based on individual votes on their impact for the user (U) and the feasibility (F).

3 Big Ideas

Best Idea

Tour Guide

  • Digital Solution

    • Camera navigation

    • Airport map

      • Navigation Directions

    • Suggestions

    • Quick search

    • Notifications and alerts

    • Accessibility

      • Simple, easy to use

      • Multi-language support

      • Verbal Directions for 
visually impaired
        etc.

Secondary Idea

Digital Gate Signage

  • Large LCD screen (it’ll be hard to miss)

  • Gate Signage updates in real time

  • Audio feature “Gate C23 is now boarding...”

  • Countdown feature until boarding

  • Access to flight information 
(where the flight is going, gate #, any delays, etc...)

  • Will include still and moving text

  • Multi-layout display

  • Accessibility feature for visually impaired 
(large text, high contrast colors, pass color blindness guidelines, etc...)

Tertiary Idea

Express Pass

  • Able to cut through lines

  • Boarded directly to flight with stop and frisk in real time

  • First priority to get to gate

  • Use express lanes designated to them

Concept Model: Tour Guide

Sketches

Live Concept Model

Testing Feedback

Through our user testing, we found that a majority of users felt comfortable navigating the prototype. However, changes can be made to make their experience 
more accommodating. One major change that would be helpful for users is to focus more on the interactive map aspect.

As a result, it is our job to make icon options clear, present relevant information, and improve our prototype to cater toward the elderly traveler experience.

Interaction Model Flow

Wireframes

Design Themes, Principle, & System

Themes

Principles

System

High Fidelity Prototype: First Draft

Task 1

Your goal has three steps. First you will figure out how much time you have before boarding. Second, get directions to the closest restaurant to you. Lastly, identify something to go to on your way to the restaurant and print your directions. All three tasks should be completed in succession.

To begin, tap anywhere on the screen and wait for the log-in process happen automatically.

Task 2

This task is much more straightforward. Locate your new gate and print out the directions to it.

To begin, tap anywhere on the screen and wait for the log-in process happen automatically.

Testing Feedback

  • How to find the directions to the new gate is not clear enough

  • When the gate changes, the location of the new gate needs to be more obvious

  • Some users said they would prefer to get the map on their phone instead of printing

  • Options to print need to be more clearly defended and more obvious

  • Iconography was clear and helpful

  • The colors and design are nice but could be made more unique

  • Map needs to designed with more detail

Deliverables

High Fidelity Prototype: Refinement

Uses the same tasks as first draft

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